What it is
A party game for iPhone where players pass the phone around. It supports up to 15 players and dynamically weaves their names into five challenge types — standard dares, timed countdowns, “I never…” rounds, ongoing rule-setting cards, and interactive game mechanics.
Why SpriteKit
I wanted smooth animations and transitions without fighting UIKit. SpriteKit gave me a game-loop style approach that made card animations and timed challenges feel natural. The whole thing runs in landscape mode, optimized for passing around in a group.
Context
Built this for fun during Queima das Fitas 2025 (Porto’s student festival week). Wanted something simple that worked offline and didn’t need accounts or internet — just open the app, add names, and play.